Devlogs
Ver 1.2 & the Graveyard Update
Ver 1.2: Fixed a stray pixel in the double tree sprites, added a few misc sprites, and the graveyard update.
I've moved some sprites around (and separated foliage out into it's own thing - That's probably going to happen a lot until I find a nicer way to expand this pack without constantly moving things around, I apologize in advance).
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Additions:
Foliage:
- Bush with branches
- Tiered Tree
- Cactus
Objects:
- Coffin and 2 variants: open and open w/ eyes.
- Lantern on a pole
- 3 spider webs.
- Skeleton hand popping out of the ground.
- Potted plant
- Animated the campfire (with a variant animation). Saved separate from sprite sheet since it is a 5 frame animation w/ a variant.
- There is now an animation folder.
Items:
- Skull
- Ghostly Essence
- Skeletal Hand
Enemies:
- Animated flying flaming skull (idle)
- Animated skull (idle, 'walk')
- Animated skeleton (idle, walk)
Structures:
- New fence and new gates for graveyards
- Wood gate variant: Double Gate
- Metal door variants: Barricaded and gated doors
- Went ahead and gave wood the last two window variants.
- Revised the vertical downward stairs to increase readability.
- Added the in-between frame for double doors.
Feel like the graveyard is missing something? Make a suggestion!
Run into an issue? Let me know~
I've already started work on the next update!