Devlogs
Liminality Alpha 0.3.0
DEVELOPMENT LOG
Made by Underscore Development
NEW FEATURES:
- added flashlight
- added sprinting mechanic
- Added ambience sound
- added level 231
- added level 0 (expansion)
- added level fun
- added level 231 ambience
- added crouch mechanic
- added working doors
- added items around maps(not yet able to pickup)
- added lots of new textures
- added walking sound effects
- added dynamic breathing while sprinting
- added dynamic footsteps while walking (not yet every material)
EDITED FEATURES
- Wallpaper texture
- Ground texture
- Assets used
- Credits(yet to be made public)
- bacteria texture
- main menu
- whole game UI
- sound effects
- shaders
- lighting
- assets textures
- lighting colours
- map sizes
- player blueprints
- controls
- location of certain scenes/points
BUG FIXES
- Camera’s stationary in ground
- Character walk speed
- Camera not moving
- performance issues
- player no clipping
- player inf sound
- SFX infinite loop
- ability to force no clip
- ability to get out of bounds
FEATURES TO COME
- Lots of new level
- Level 37
- refined features
- dynamic sounds for all materials
- larger levels
- more level detail
- longer levels(in terms of how long it takes to complete)
- entities
- interactables (item pickups)