Posted April 06, 2023 by Mars Touch Studio
It's an ability I gave up on during development. I thought this ability would make the game too easy, making dodging unnecessary. And since I'm an idiot, I hadn't tested it.
It's done. This ability will make you better without making the game easy. It will allow you to get out of a difficult situation and vary your game, it opens up new perspectives.
Drum roll !
Now during the acrobatic phase of the jump, you are invulnerable!
Jumping is now also a dodge!
Watch out before you ignite.
The accorbatic phase of jumping is short, so if you can now jump through a tornado, you might as well land in it and die if you jump too soon.
But it's fun to dodge a jump kick by jumping yourself :)
Well expected this new ability is not explained in the tutorial that I will try to redesign and shorten for the summer sales.
Because my current priority is to have a Steam demo ready at the beginning of June for Underwater Diving, so that it can participate in the Steam Next Fest at the end of June.
I still made a small correction in the tutorial.
When I say the attack is dangerous only 2 frames, in fact it's 3 ;)
Conclusion, if you still haven't managed to complete the first level.
Well, now is the time to try again!
Good game, and be real BUSHI!