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Devlogs

Beta 0.11

Synchronous
A browser game made in HTML5

Changelog: b0.11 [3-31-23]:

  •     Changed the way the changelog script worked; split it into two.
  •     Gave settings its own section of the Statistics scene.
  •     Made the setting toggles in the Statistics scene actually work.
  •     Added an option to turn off post processing.
  •     Tweaked the button pressing sound.
  •     Changed the Title Screen button from "Statistics" to "Settings and Statistics".
  •     Made players explode into fragments when they are destroyed.
  •     Fixed the time display blocking the back buttons on several scenes.
  •     Made the Changelog use four spaces instead of tabs.
  •     Made the "Settings and Statistics" and "Changelog" scenes use a scroll view
  •         to scroll.
  •     Made Level 3.3 harder. (!?!?!?)
  •     Fixed a lighting issue in Level 3.8.
  •     Fixed the Chapter 4 Complete scene returning to the Title Screen.
  •     Let Space be a jump button and "N" be the next level button based on feedback.
  •     Made the Small Box Resetter only activate with a player.
  •     Made fragments have shadow casters with a script found on Reddit: https://www.reddit.com/r/Unity2D/comments/njxlc3/.
  •     Added the Demolition Simulator Scene and related scripts.
  •     Made boxes clicked in menus explode and go to the Demolition Simulator Scene.
  •     Added text hinting to this behavior in the More Coming Soon Scene.
  •     Changed several canvases to be pixel perfect.
  •     Made the Chapter Complete Scenes have post-processing by making their cameras prefabs.
  •     Added lighting and Demolition Simulator capabilities to the Chapter Complete Scenes.
  •     Changed the compilation settings in the Player Settings from "Mono" to "IL2CPP"
  •         for Windows and Linux.
  •  Added an FPS counter toggleable with "F" using a script found on Unity Answers: https://answers.unity.com/questions/46745/.
  •  Got rid of some rogue buttons in Level 4.2.
  •  Made the ground extend further down in Level 4.6.
  •  Made the Collectible in Level 4.1 not as infuriating to collect.
  •   Fixed Level 1.1 light streaming in.
  • Fixed Level 1.5 Collectible.
  • Fixed the weird jittering button glitch.
  • Fixed Level 2.9 magnetizing to retracted stake.
  • Fixed Level 2.10 shadow caster issues.
  • Made enter go to next level on Chapter Complete Scenes.
  • Made only the normal player start on metal in Level 3.2.
  • Added more metal by the normal player box detector in Level 3.3.
  • Fixed Level 3.4 light streaming in.
  • Fixed Level 3.4 softlock.
  • Made skipping a level nullify the time.
  • Made the 3.6 collectible easier to collect.
  • Fixed void in Level 3.7.
  • Made sliding stake not kill small box on slow frame rates.
  •  Made player hitboxes slightly smaller.
  •  Made the fade transitions have a transition time for smoother fades.
  •  Made stakes and activators run on FixedUpdate().
  •  Made buttons use SmoothStep instead of Lerp.

Files

  • Windows (Installer) 21 MB
    Apr 01, 2023
  • Windows b0.11 30 MB
    Apr 03, 2023
  • Mac b0.11 43 MB
    Apr 03, 2023
  • Linux b0.11 34 MB
    Apr 03, 2023
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