Devlogs
1.1 update
I made a small post-jam update, 1.1 is the new version and 1.0 is the jam version.
list of changes:
- potion explosions now have sprites under the shader so that the web build is easier to play
- potions now explode on impact instead of at the end of a timer so that it's more fun
- bosses now rotate 1 degree more each cycle so you can't avoid them just by standing still
- all enemies and bosses have more health to make the game harder
- all enemies shoot twice as fast to make the game harder.
- fixed issues with modulation going too far and warping sprites
Files
void_in_capital-WINDOWS-1_1.zip 17 MB
void_in_capital-LINUX-1_1.zip 21 MB
void_in_capital-MACINTOSH-1_1.zip 35 MB