Devlogs
Strid Alpha 10.0
Posted July 16, 2017 by Strid
Added
- Angle guide for vehicle crosshairs
- The closest spawn will automatically be selected on death
Changes
- 2 seconds spawntime
- Dying now costs the team one ticket
- Smoke grenades now have gravity
- Slightly faster helicopters
- Faster initial speed on PVR
- Replaced the black shade of vehicle crosshairs with fog outside weapon max angle
- Decreased overall max zoom
- Increased visual range on LMG (Alternative machine-gunner)
- Decreased reload time on GRG
- Slight improvements on maps DESERT and BLACK SAND
- Overall faster bullets
- Fixed an in-game crash
Notes
Performance is pretty bad at the moment, the CPU time is very high, and there are some graphics glitches on AMD, will fix when I have time.