Devlogs
Version 4
Version 4
Update Notes:
- Environment graphics are implemented.
- Outlines were added to enemies/player to make them easy to identify and see when occluded.
- Some gameplay was tweaked, such as enemy pistol range and starting ammo for the rifle.
Known Problems:
- Can walk inside buildings, but can't see inside them (probably going to just block off doors)
- On death, weird stuff happens.
- Outlines are too thick when not in full screen.
- Objects near bottom of screen tear.
Idk if I'll fix any of these. I'm just saying I know. :P
Version 5 Goals:
- 2 new weapons.
- 2 new enemy types.
- More sound effects and animations.
- Who knows what else.
This has been pretty fun if a headache. Glad I got some environment visuals in, but there's still obviously not enough content (enemies, weapons), sound effects, and polish.