Devlogs
0.1.15 (Latimer Road) released
Version 0.1.15 has several new level components and a new NPC entity called the Inode - a neutral program that will move around a level at random, and can be destroyed by CLR or turrets. Key changes in this version are:
- New level component: reflector.
- New level component: ‘circuit’ wall style.
- New NPC: inode.
- Added F11 screenshot to all scenes and an on-screen feedback for screenshot saving
- F1 in the level designer will toggle the UI
- Turrets can now be enabled or disabled using signals.
- Feedback system re-enabled on all scenes.
- The current level or level select scene can now be placed at various locations around the backdrop model based on a random choice of marker locations.
- Pushable components can now be placed on top of lifts in the level designer, and move up and down on top of lifts during gameplay.
- Added screenshots in level editor load/save dialogs.
- Numerous UI tweaks and improvements.
- Fixed a bug in the all up/all down/all toggle controls.
- (Hopefully) Fixed a bug where objects on to of lifts that are raised at the start of the level would not move down with the lift.
- (Hopefully) Fixed race conditions in lift/robot interactions when robots are moving on/off lifts when the lift is triggered to move by a signal.
- Added 12 new levels.