Devlogs
0.3.5 P2 - Bugfix Patch 8
Good morning!
Yep, another one. This time, it's mostly minor fixes, but it's still recommended to download this patch.
EDIT: More bugs were discovered and one can crash the game. The patch has been "re-patched", so it's recommended to re-download the patch if you got it before around 11:40 AM today (April 1).
As usual, the fixed 0.3.5 P2 has replaced the main download.
BUGFIXES:
- Brill can no longer walk on top of some of the books in the Academy Subterrane.
- An edge tile in the middle of the Pub dock in Mimic Moorage has been replaced with a middle tile.
- The Powder Keg that wants to cool down now accepts Water in addition to Ice, including Holy Water, Bottle of Water, and Pure Water. (You'll still get your Blessed Bottle back if you give him Holy Water.)
- Mineral Slimes were trying to use Brill's Rock Wall for calculations when they attacked with Rock Slide. This wasn't working out for them, so now they're properly using their own Rock Wall.
- Regeneration effects will no longer work if the user is at 0 HP. This should prevent Regen from kicking in when a Counterattack reduces HP to 0.
- Second Patch: Fishman Hunters were using an eldritch material from outside space and time in their Shock Tridents, which created an extra parenthesis in the time-space continuum, causing the game to crash. They have since been reprimanded for this by Time-Space Police, and their Shock Tridents won't crash the game anymore.
TEXT FIXES:
- Fired Farley's menu will no longer call the Royal Library "Grand Ring Bay" when you're very clearly already at the Grand Ring Bay.
- The list of stolen goods in the Castle Town Inspector's Office has altered dialogue when you return all the stolen goods.
- A few text overflow issues have been corrected.
- Minor NPC dialogue edits were made in the Arkenvali Academy.
- Second Patch: The Mimic Greeter now has different dialogue after defeating Sir le Faike.