Posted April 04, 2023 by Darxkl05
#game devlog #horror devlog #horror game dev #horror game
Finally fucking free to work on the game
Fully functional navmesh
- Obstacle Avoidance
- Movement with animations
- State change between actions
- Attack when nearby
Player detection methods
- Far away detection using raycast and areas
- Nearby detection using an Area
- Attack area (monster attacks when player touches this area)
Gun
- Changed from Glock 19 to Beretta 92 (M9) to change a bit from the usual gun you see in every single videogame
- Found a texture and audio source