Devlogs
Balance/Bugfixes
Changes to make the game more fair for the player, plus a couple bugfixes
- Players get invincibility when hit and when respawning
- Punch does not fling as hard as it did before
- Increase range to save a character that got hit
- Fixed a bug which gave hands much more health than they should have had (whoops)
- Click the screen on game over to restart
- Fixed a bug that let you bounce off of invisible hands in the top right corner of the screen
- Fixed an oversight which caused the game to run far too fast on some web browsers