Posted March 28, 2023 by Gensun
I do not expect many game-breaking bugs due to how extremely linear this game is built. Still, there are some issues I know about as this game quickly went from 15 minutes long to a full hour compared to Version 0.1. Most of this self-critique is focused on balance and choice of content.
Cosmetic issues:
Mystery bugs (cannot be replicated and is unlikely to occur):
Overall this game was extremely ambitious with the art assets needed and I hope to be working in a modern-type setting again so I do not have to create these base assets a second time. I say this game succeeded at being a spiritual successor to my scrapped project, featuring one of its most major mechanics I've wanted to showcase for a jam.