Devlogs
Tuesday JS Release 30
Posted March 28, 2023 by Kirill Live
#Interactive Fiction #Visual Novel Tags android #Game Design #Game engine #GameMaker #GitHub #Kinetic Novel #Open Source #Twine
Added "Scene update" function, it updates the content of the scene and dialogue, it can be used to create a timer, clicker or output updated values from variables.
Changed design of project elements by default. I think that this option is universal and will suit many visual novels
Choice buttons have received new functions:
Link opening can be configured to open in a new window or in the same one.
In the new version, the "Timeline" function will be available, which will allow the selection buttons to jump to a specific dialogue, this greatly simplifies and increases the variability of the storytelling.
But this feature can cause narrative glitches if there are possible reads of the previous dialogue in the game and sequence scripts can go wrong.
- fixed localization errors
- fixed problems with the element "Hidden interfaces"
- fixed display of files from global css in preview.
- fixed error opening another project from the scene editor in Android version
- fixed problem with object rotation with offset
- added setting "Backstage" to display content outside the stage
- added global script menu "JS, CSS" to top menu
- added an example of adding "EclipseCrossword" to the scene
- added the traditional 麻の葉 tracery to the appearance customization elements
- added moving objects in the scene editor using the keyboard
- added value correction (Remove extra zeros and spaces)
- added cleaning of unnecessary parameters when building a project.
- Improved display before text view
- Block name restrictions added (only Latin characters, at least 5 characters in the title)
The updated "Terrain map" plugin is now completely independent, got rid of image binding and the limitations of the outdated "Hidden Object" plugin.
- You can specify the dimensions of the map yourself.
- Specify the dimensions of the background image and customize its fill or make it repeatable.
- Separately, you can specify the background color.
- Elements on the map now have settings and customization options like "Choice buttons" in the scene editor
Files
TuesdayJS_EN_R30_web_recommend.html.zip 121 kB
TuesdayJS_ES_R30_web_recommend.html.zip 122 kB
TuesdayJS_RU_R30_web_recommend.html.zip 125 kB
TuesdayJS_JA_R30_web_recommend.zip 126 kB
TuesdayJS_EN_R30_android.apk 369 kB
TuesdayJS_ES_R30_android.apk 371 kB
TuesdayJS_RU_R30_android.apk 374 kB
TuesdayJS_JA_R30_android.apk
TuesdayJS_EN_R30_mac.dmg 111 MB
TuesdayJS_ES_R30_mac.dmg 111 MB
TuesdayJS_JA_R30_mac.dmg 111 MB
TuesdayJS_RU_R30_mac.dmg 111 MB
TuesdayJS_EN_R30_win.zip 101 MB
TuesdayJS_ES_R30_win.zip 101 MB
TuesdayJS_RU_R30_win.zip 101 MB
TuesdayJS_JA_R30_win.zip 101 MB
tuesday_visual.html 763 kB