Posted March 28, 2023 by zellerv
Date: 28.3.
Activity: Implemented my own design document.
Remarks:
- The most frustrating part was finding how the Damager script component works - it is very contra-intuitive to use sprite renderer instead of collider
- Most time was spent on animations and on testing - looking for bugs.
- I had to make a few compromises, as I didn't know how to do certain things "properly". E.g. - I wanted to display a message when you enter the scene and I tried to use the Scene Controller for that, but after half an hour, I just gave up on the Scene Controller and placed an invisible signpost on the spawn point. But I don't like it.