Devlogs
2.0 Timeline
Completed 1.0 timeline.
Planning the 2.0 timeline for the game.
2. Filling Museum with Content
2.1. Entry Room
- 2.1.1. Create Glowing Arrows
- 2.1.1. Create Glowing Signs
2.2. Model Room
- 2.2.1. Add Models From Medieval Dungeon Pack and Quixel Bridge
- 2.2.2. Code Objects to Be Picked Up and Moved
2.3. Animation Room
- 2.3.1. Create Platforms
- 2.3.2. Animate Moving Platforms
2.4. Lighting Room
- 2.4.1. Create Layout of Maze
- 2.4.2. Add Lights
2.5. Particle Room
- 2.5.1. Create Walls
- 2.5.2. Create New Projectile with Niagara Particle System and Add First Person Gun to Room
2.6. Exit Room
- 2.6.1. Add Glowing Arrows
- 2.6.2. Add Glowing Signs
2.7. Finalization
- 2.7.1. Add White Texture to Entire Building
- 2.7.2. Add Proper Lighting to All Rooms