Posted March 27, 2023 by mauvebutterfly
#update
This game has been beaten, but I think it's a bit on the difficult side, so I made a few changes to make things easier.
Version 1.3 Changelog:
Player health increases by 2 with each level up.
The rare shard level up bonus was increased from 2 of each shard to 3 of each shard.
Storm’s effect was increased from +2 per spark to +5 per spark.
Added HP, XP, and relics to item inventory page.
Fixed an issue where grabbing the rare shard level up bonus wouldn't update the shards into orbs immediately, forcing the player to do another battle before getting their orbs.