Posted March 27, 2023 by sitebender
- Added HUD amp meter to show the amp, and it's degridation.
- Added setting toggle for HUD grade + HUD amp meter.
- Modified two early levels to appear much later, as they are difficult.
- Added new tileset alteration for a few levels.
- Modified HUD to be transparent when enemies are behind it rather than only when the player is behind it.
- Added backlit to spikes, so they can be backlit when in areas that are backlit.
- Fixed moving platforms with "Shadowy Horizons" level.
- Added checkpoint for easy difficulty with "into the Pit" level.
- Added "into the Pit" level to have a better demonstration of its on/off mechanic.
- Fixed credits crash when going back to the game caused by lack of saved memories not setup correct.
- Fixed secret in "Rocket Blocks n Drops" level being unescapable.
- Fixed missing maps.
- Fixed stage select having the potential to have the wrong alignment.
- Modified size of screenshots to take less time.
- Fixed setting for saved memories not actually setting.
- Removed slow motion from the left gamepad trigger.