Posted March 24, 2023 by Asmodeus
It's been a while!
This took a long time to get finished as I had to recode a big part of the character, which in turn led to needing redrawing, etc. Now I have better control over how the character works, and his collisions should be more consistent all around.
Changes :
-the character can slide on corners now, making overall motion more fluid.
-the character's sprite has been redrawn to be at the correct size (so that pixels stay coherent).
-semisolid platforms function better overall.
-sharks are easier to evade.
-small adjustments in level "The cage" to make it easier.
-other small fixes and tweaks.