Posted October 03, 2018 by demoth
#fireballs
Something has changed since the last update.
Internally, much was reworked to an ECS (entity component system) - Ashley. I haven't used an ECS before (not counting playing around with Unity3D) so need time to figure out how to lay out stuff (systems: physical , player controlled,.. components: physical, textured and so on)
But refactoring is not what you, my fellow subscribers, have came for!
New stuff - Fireballs! You can shoot them with the mouse - the closer to the player you click the slower the speed.
Fireballs can collide with solid entities like tower, but do not collide with the player (took a while to fix that!).
Also play with F1, F2, F3, F4 keys - handy functions for development