Devlogs
1.0.0 - Engine Changing + Mobile Optimization + New Features
Hiii!
After some requests, I realized that many people play itch games on mobile, and the RPG Maker export seemed too heavy, I decided to try to remake the game for Godot.
Good, I did it! \o/ but I'm still learning how to configure it and I had to give up some functions for now... like saving the image in a better quality regardless of the screen size. All in all, I think this was the best choice in the long run, so I hope you understand ^^ Soon I should be implementing the other functions.
New Features:
- It is possible to listen to the audio of the game on the mobile
- The game is faster for mobile
- Now you can change the color of clothes!
- The buttons have representative icons
- Buttons make cute sounds
Also, I'm selling a file where you can edit, design and assemble your character yourself!
It contains:
- All game items separated by layer
- Male model (with 1 top and 1 bottom outfits)
- 😳 Female Underwear...
- Accessories (glasses; scarf; and band-aid)
How to use:
- If you can't have Photoshop or Clip Studio Paint, you can open the PSD file with Gimp, Krita, and some other softwares
- Enable the folder you want to view
- In the folders of each item, there are 3 layers: L (for lineart); FX (for shadow effects); and C (for color)
- Paint layers with C name the color you want!
- I have a video in my YouTube channel that shows how I use layers in my art. It's a video focused on tips on how to produce a webtoon, so sorry, maybe I'll do a more appropriate tutorial in the future, how about that? if you wanna see it, just skip to the moment 5:51 of the video.
🤗And that's it! 💛
As I said, I'm still learning how to do all this. I'd love to read your feedback, okay?