Posted March 20, 2023 by Sleeping Platypus
Ahhh discipline. What a wonderous thing.
Let's be honest, I like this game. I think I had good ideas, got to make them work pretty easily, produced relatable and decent art at a satisfying pace. BUT GOSH was I a bad developper on this one. I had so little discipline that I started working on actual gameplay in the last 12 hours and I didn't put any audio -_-. The result is like a limpy stallion: it looks good from afar and from close up, but you have decent chances for it to break if it starts running.
TLDR: I'm still inexperienced and I need to plan ahead next time.