Posted March 20, 2023 by Exca - Fly Game Studio
In this video, I'll show the latest updates and improvements made to my indie game "Too far, too late", a colony management game done with Unity.
In this episode, I'm talking about the evolution of my dream game, and how I improved the graphics using Unity's post-processing effects. Also, I discuss the challenges I faced while coding the game's mechanics and the next steps for the development.
In this video, you will know more about:
Overall, the improvements made in the game's graphics, animations, post-processing effects, and the main gameplay loop took me closer to publishing the game, and I'm excited to continue the journey, sharing this news with the community.
If you are interested in following the project: