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v0.10.4 Changelog (Energy Update)

ADRORIUM v0.10.5.1
A downloadable game for Windows, macOS, and Linux
Adrorium v0.10.4(Energy Update) Changelog
=>Main features:
	- Electrolyzer, fuel cells, transformer
	- Fusion & singularity reactors
	- New precise building system
	- RCS nozzle effects
	- New suitdock, lift and deck elevator
	- Updated energy console
	- All blocks on inside
	- Rename ship command
	- Lots of multiplayer fixes
	- New items and item sprites
	- More modding options
	- Dismantling gets all items back
	


=>Complete Changelog
-corrected 'joied' typo
-removed unused assets
-updated version info
-added disable creative for clients
-added toggle creative command
-fixed clients not registering damage
-corrected flare description typo
-removed 'Links' text from menu
-made trader always have gold
-corrected large coil typo
-deactivated eject reactor option
-fixed vehicle type saved incorrectly
-added renameship command
-implemented bring command
-displayed the plant grow time
-allowed concomitant crafter usage
-fixed solar panel description
-doubled edit ship hull speed
-fixed non english locale causing warning
-fixed incorrectly saved marker names
-increased 4 times despawn distance
-fixed player list not disappearing
-hid oxygen warning when connecting
-fixed some vehicles falling through planet
-allowed picking items even if hand is full
-added vacuum item
-fixed bugged planet movement after looking at ladder
-fixed incorrect held item in mp
-lowered stat after death
-balanced solar panel recipe and upgrade
-corrected damaged cpu description
-made rcs be on inside
-updated all ship designs with new rcs
-small tweaks to litro design
-tweaks to screen model
-made boosters be on the inside
-updated all ship layouts with new booster
-implemented rcs visual effects
-started modeling the deck elevator
-new fuel cell block
-new electrolyzer block
-doubled rocket stack size
-new transformer block
-2 new block modding properties
-optimized configs for block gen/cons
-small change to litro design
-optimizations for console block code
-updated config for turbines, reactor and generator
-implemented states for electrolyzer and fuel cells
-implemented transformer button states
-nerfed turbines
-added a hand crank generator item
-added more energy console buttons
-made spotlight be built on inside only
-tweaked lod distances for some of the new blocks
-fixed ap turrets sometimes firing through hull
-blocked building outside ship
-optimized the block placing code
-made antennas be built on outside only
-updates all ship designs with new antenna
-coded inside check for blocks
-added configs for new building system
-made build overlap checks precise
-optimized building code
-added lerping effect when moving ghost block
-optimized performance for building
-added configs for block build position
-updated build colliders for all blocks
-made dismantling give 100% ingredients back
-added dismantle recipes for all blocks
-moved rail and plasma cannon recipes
-updated modding docs
-added a new fusion reactor
-tweaked ship weapon names
-doubled hull editing speed
-tweaked some stacks
-added a singularity reactor
-updated litro and riroa with new elevator
-finished the new deck elevator
-renamed vertical mode to vtol mode
-made clients spawn with 4 o2 pouches
-tweaks to riroa design
-fixed rcs effects sometimes hidden
-new layout for energy console buttons
-added sfx to deck elevator
-added sound alarm disable button
-started remodeling the lift
-added basic lift behavior
-tweaks to lift model
-added buttons to lift
-added player animation to lift
-tweaks to lift model
-implemented selectable lift destination
-added sfx and item for new lift
-added option to name lift locations
-made renameship command not require creative
-made lift be mp compatible
-added lod model to lift
-removed legacy elevators
-added new model for the cargodoor
-coded new cargodoor behavior
-added sounds to the cargodoor
-added cargodoor animations
-finished the new updated cargodoor
-started remodeling the suitdock
-implemented suitdock interaction
-made suitdock mp compatible
-implemented saving for the suitdock
-added o2 level info to suitdock
-made suitdock replenish suit o2 gradually
-added new suit components for crafting
-implemented suit crafting at suitdock
-updated station, litro and riroa designs
-made clients spawn with suit ingredients
-fixed reload ammo zone not interactable
-added lift buttons to lod
-fixed upgrade ingredients out of screen
-implemented multiple recipe output
-changed recipes to give back container
-fixed incorrect shield order
-reduced button press sound range
-updated challenge ship with new suitdock
-allowed some blocks on the exterior
-made airlocks auto pressurize after docking
-added the new suitdock to the tutorial
-cleared few bugs and found others
-rewrote cargodoor to be state based
-updated ui texts
-fixed giveitem command
-added new model for suitdock
-added new suit parts item images
-fixed cargodoor commands not working
-codded ship states for new reactors
-optimized control panel code
-added new energy console buttons
-renamed Destroy suit to Take off suit
-corrected 'zink' and 'atached' typos
-added beholder plushie
-fixed some blocks not working if missing water
-fixed 'plmsa' typo
-updated energy console buttons
-updated the energy console model
-fixed incorrect states for fusion buttons
-fixed rover build area overlap
-new icons for pcb, large coils and cpu
-moved some recipes
-added 8 new icons for electronics items
-made damaged icon color reflect amount
-added /setvehicleacceleration command
-tested out a new player model
-fixed sometimes no oxygen in rover
-fixed starting with no o2 in some cases
-fixed client creative option not working
-fixed rover not updating position in mp
-fixed rover colliders-mesh desync in mp
-fixed rover stuck in mp
-fixed zoom not resetting after swapping weapons
-made backrecoil accept negative values
-prevented crouching in esc menu
-made projectile mesh and material modable
-added new 3d models for projectiles
-added modable particles to projectiles
-added clip like loading ammo support for mods
-added several modding options for projectiles
-tweaks to menu texts
-improved mouse and joystick sensitivity
-updated no graphics mode parameters
-started formatting the changelog
-fixed mission markers not synced over mp
-fixed missions not synced over mp
-fixed mission panel not disappearing
-increased wave interval to 30 minutes
-tweaked motherboard recipe
-reduced plastic in loot
-fixed clients consuming 2 times more ammo
-fixed wreckage position not synced
-fixed clients able to open offline cargodoor
-fixed clients not able to fire weapons
-fixed duplicate mission ship spawn
-lots and lots of playtesting
-fixed 2 client mfm jump errors
-formatted the changelog
-updated menu texts
-updated modding api
-updated batch commands
-prepared the executables
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Files

  • Adrorium v0.10.4 (WIN64) 46 MB
    Mar 19, 2023
  • Adrorium v0.10.4 (WIN32) 44 MB
    Mar 19, 2023
  • Adrorium v0.10.4 (LINUX) 63 MB
    Mar 19, 2023
  • Adrorium v0.10.4 (MAC) 49 MB
    Mar 19, 2023
Download ADRORIUM v0.10.5.1
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