Posted March 19, 2023 by Commander Rad
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS
web :: twitter.com/GamesBreakfast
progress ::
+Quadtree pathing implementation
- This will allow a greatly increased map size, decreased pathing speed, and nearly lag-less terrain editing
- Map generation and load times are significantly improved as well. For the same large map, load times decreased from 320s to 72s
+ Blender template render file created, full rate asset production can resume.
- My original copy of Maya went fubar and forced me to remake all template files in Blender
+ Begun to re-render all vehicle wrecks with rusty scorched texture instead of previous clean texture.
+ Icons for various units created, these will display on the mini map
+ Added in the former Soviet countries in East Europe and the Caucuses (vid)
- The map size limit is also makes map to world scale different enough that directly importing city roads and structures is difficult.
+ YouTube channel soundtrack playlist is here:
+ Version 0.08 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
- For those that would like to use the AGDG recap, its here: http://recap.agdg.io/