Posted March 18, 2023 by HardEdge Games
Fixes
• Axel had an empty energy for the ability when spawned
• Sometimes key binding reset buttons didn't work
• Sometimes the overcharge of the Repair Beam was very large
General changes
• Overcharge projectiles now detonate automatically if someone is in range (even while in the air)
• Trak shield now only projects where the bot is looking
• Reduced energy consumption for Trak (Shield) and Axel (invisibility) abilities
• Increased robots health from 200 to 300 units
Changing Game Modes
• Maximum match time increased to 10 minutes
• Removed capture bases for Elimination mode and renamed the mode to Team Elimination
• Reworked Deadmatch mode, now it has a round system and renamed Elimination
• Added dynamic zone that gradually decreases for Elimination and Team Elimination
• In the Elimination and Team Elimination game modes, when the match timer expires, the game will wait for the end of the round to complete
Full controller support
• New control for the controller completely imitates the mouse cursor
• Updated all controller default bindings