Posted March 17, 2023 by Takuma Okada
Hi y'all! I had a very good playtest of C:2K a couple months ago and I've finally had time to sit down and implement the rules changes I wanted to "finish" the game. There are now generic prompts that are more about relations between the pieces on the board instead of the piece specific prompts (although I'm keeping the special action prompts like en passant and castling). I wrote the game originally before people had started talking about machine games, and with the understanding I have now moving in that direction made a lot more sense. Enjoy!