Devlogs
Day 2
- Updated Title Screen.
- Adjusted Chatbox size. Considering complete removal in the future, but it has been useful lately.
- Added corridors for mobs to funnel through.
- Changed cooldown on Skeleton spawn from 3s to 4s.
- Adjusted Skeleton attack method to be closer range, but much faster.
- Removed bug that caused massive damage if multiple enemies attacked a player at once.
- Attempted to add a class change function but it didn't pan out and caused a game-wide engine break down during multiplayer. Will continue working on it.