Posted October 01, 2018 by BrianIsCreative
- Added a brand new class: The Executioner!
- Added a new crafting material: Bone
- Added factions
- Added map animations
- Added expeditions and hunts
- Added distinct advantages to different weapon types
- Made damage-over-time effects more consistent and distinct
- Integrated hunting and tracking into more intuitive and passive mechanics
- Brought some of the more lackluster classes up to speed, including a complete overhaul of the Rhapsodist
- Too many bug fixes to count
For detailed changelogs, visit http://reddit.com/r/fara or https://brianiscreative.itch.io/fara/devlog