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Devlogs

DEFENDER X - Version 1.1

DEFENDER X
A browser game made in HTML5

Defender X v1.1 - The 60FPS update

Features: 

  • Adapted the game to work in 60 FPS
  • Added a AoE damage effect surrounding the "Powerup - Laser" when being used
  • Now, bosses are affected by the "ceasefire effect" bombs have (no projectiles are shot)
  • Now, you can use bomb while on ceasefire
  • Added a "No-miss" bonus score
  • Changed: "Palette 7" now unlocks when you "Reach the boss without having lost any lives"
  • Added a new caravan wave

Quality of Life:

  • Increased IFrames (invulnerability frames) after death (from 60 to 135 frames)
  • Added IFrames on bomb use (120 frames)
  • Increased frecuency boss on-hit flash
  • Display extra bomb. ("+" if the player has more than 2 bombs)
  • The Explosion FX (when an enemy is hit) now inherits the momentum of the enemy which causes it

Other Fixes:

  • Fixed a typo in the word "palette"
  • Fixed a typo in the victory message
  • Fixed a bug that  made the game lock after staying on the death screen for too long 
  • Fixed enemies no flashing when hit

Credits:
Thanks to Aktane, FReDs72, Squidlight, Heracleum and AgentAPM for the pointers for things to fix and improve.

Files

  • dfx_v1.1.zip 493 kB
    Mar 15, 2023
  • dfx_v1.1_windows.zip 987 kB
    Mar 15, 2023
  • dfx_v1.1_linux.zip 746 kB
    Mar 15, 2023
  • dfx_v1.1_osx.zip 3.2 MB
    Mar 15, 2023
  • dfx_v1.1_raspi.zip 2.1 MB
    Mar 15, 2023
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