Posted March 14, 2023 by tantiem
This post is mostly just for consistency.
I got a little bit done, but really didn't spend much time on the project at all haha, I took the weekend to actually relax for once, and I'm feeling quite ready to finish out all the actual gameplay elements and start focusing on just polishing existing content.
What I did finish was implementing more visual state changes, added more functionality to blocking, and made ducking actually shrink your hitbox instead of just visually changing the placeholder sprite.
Additionally, I added some bugs! So those will get sorted out as the rest of the content is developed, but I'm giving myself a deadline of next dev log to show off a working, although unpolished, game.