Devlogs
Adapt Patch Notes (Version 0.48a)
AdaptA downloadable game for Windows
Posted March 14, 2023 by Paul Herve
#Patch #Update
Patch Notes - 0.48a
NOTICE: Due to changes in the structure of creature save data , previous saved species are not compatible with v0.48a
Description
This update is primarily focused around some much needed quality of life and stability improvements both in the creature editor and during gameplay. In addition to a complete rework of the editor DNA economy, players now have access to new Beak genetics / parts.
General
- New Advanced Interactions Menu to allow for additional player behaviors
- Changed some keybindings to make room for Advanced Interactions Menu
- Removed Internal Fill component from Health, Stamina, and Stomach Resource bars.
- Numerous fixes and Optimizations to world and animal logic
- Entire animal group marker set now displays when called
- Improvements to relationship levels & Relationship UI Markers
- Minor Improvements to camera follow behavior
- Increased base stat value to 5 (from 2)
- Reduced Stomach and Health scaling from 50% -> 20%
Parts + Genetics
- Added new parts
- Added leveling system to genetics
- Added variable attributes to parts
- Reworked Genes and Adaptations / part relationships
- New Beak Gene with associated head parts
- New Body adaptations added
- New Day / Night Vision Attributes
Editor
- Editor UI Redesigned
- Tutorial window replaced with tooltips
- Streamlined Editor Shopping Cart (Purchase Pouch)
- Part Rotator support added for parts when centered
AI
- Improvements to animal movements and follow AI
- Improvements to animal defensive behaviors
- Improvements to animal vocal triggers
- Added Fear behavior indicator