Devlogs
v0.7.3 - Making Items Useful
This update focuses on increasing the utility of passive items.
Balance Changes and Tweaks:
- How stats are handled has been completely changed. Stats are increased after checking for each item, so stat increases are more consistent. The amount that each item increases is higher.
- The minimum amount of houses that can spawn is now higher, and the maximum is a bit lower. Dollhouse now increases the both instead of only the maximum.
- Food now increases max HP by 25 instead of 10.
- Physics Degree is now better, more consistent, and works with Scythe.
- Welcome Mat heals to max HP instead of 25.
- Bandana, Half Full Glass, and Half Empty Glass now scale the same way as stats.
- Strong Self now works for Xandra.
- Strong Mind now works for Bob, Trench, and Xandra.
- Strong Heart has been changed for Bob.
- White Flag and Red Cape now give the weakened and dazed status effects to make what they do more obvious.
- Syringe now stacks the same way as Pesticide.
- Warranty increases gun melee damage by more, and scales to your actual damage.
- Ladybug's chance has been slightly increased.
Addressed Issues and Bug Fixes:
- Fixed a bug where Strong Self could allow Angler to get a permanent Fishing Rod if he reeled in early.