Posted March 12, 2023 by Caitic
-Fixed a bug where, a moving spike would collide with other objects and would still kill the player
-A glint added to items to make it more noticeable
-A small bug where when you hit a bat all bats would use the "hit" animation instead of just the one
-Invisibility animation canceled by jump animation is now fixed
-The prism now only deals damage to enemies not blocks
-You can now mostly play with a controller. This is a unfinished feature but most button now have a controller counter part