Devlogs
1.1 Bugfixes and Minor Changes
- Removed ball joke (Youma/Roger requested it)
- Bugfix enemy count scaling
- Bugfix win death count not working
- Bugfix screen fade
- Changed win to reload level instead of main menu to feel more "endless"
- Changed save data to use JSON (Endless Path_Data/playerdata.json, you can edit Win/Death count to experience the scaling, generated on game load)
- Nerfed player's base hp (20 -> 12)
- Nerfed player's hp scaling (10 -> 6 per non-revived death)