Posted March 09, 2023 by N2TheFire
This week's devlog is a day early, but that's okay. I have a few things to tell you guys about, then I have to get my ass back to work (for my full-time job).
Alright, real talk... I've ALWAYS pushed hard to get updates out in a timely manner. However, I am seeing now why so many devs tend to take so long with updates. It pretty much never goes the way you plan, especially when you have a full-time job, family, house with a mortgage, etc. I thought that 2 months development time would work out, but it just won't. I always feel like I'm lying to you guys when I say, "if all goes well, it could release on 'this day'!"
Since I don't like feeling like that, and I don't want to get into a habit of saying something will happen at a certain time and not coming through for you guys, I think development time for updates is always going to be around 3 months. It is true that back when I started, I would have an update at the end of each month. But those updates were a LOT shorter, and I wasn't putting nearly as much work into rendering as I am now. Today, I pain myself over each image, what is in the scene, what is missing, and what would make it look better. So, as a lot of you have already told me to do, I'm sticking to 'quality over time' for these updates. I want to make nice images and give myself plenty of time to make sure the story and dialogue is good.
As for current progress, I haven't touched this update all of this week because I've been pulling overtime at my full-time job. We had to completely redo a network that was using an internet routable IP range. Changing that broke a lot of shit that we had the tedious job of fixing. Everything that had a static IP had to be assigned a new reserved IP in the new subnet. Anyway, for those who don't understand networking - it was a huge pain in the ASS. And we got through that nightmare finally. So, I am still where I was in the last devlog pretty much.
Now I did add an image to this post but patreon is giving me that dumb message saying it might be adult. Eh, okay patreon whatever. The criteria it uses to detect that is useless.
Well, not much more to tell for now. Today and tomorrow I'll be busy with the job, and over the weekend, I can finally get back to my favorite job - Last Human. Hopefully I can get caught up and at least be on track for a release by the end of the month. I am just over halfway through the total renders needed for this episode, so it will be close.
Love you guys!
...Fire