Devlogs
First post-mortem build released
Many quality of life fixes and updates that makes the game more playable.
- Level transitions added, settable in menu
- Updated friction for less slippery platforming
- Removed unused menus
- Fixed bug with fountains not emitting particles properly
- Added checkpoints
- Revamped saving/loading to update menu items to reflect changes (known bug: some situations still aren’t updating as expected)
- Double jump now works after using a bounce pad
- Updated spawner sprite
- Edit mode now displays the selected block name