Posted March 08, 2023 by chemicalcrux
I’m messing around with a bunch of stuff right now. The big thing is animation: I’m adding more idle and other “flavor” animations, as well as re-capturing existing animations, now that I have even more VR trackers (8, now!)
So, this update just includes a few new animations for when Fen is standing around. That’s about it. I forgot to apply some of them to the monster prefab, so only the Basement scene will work right. I’ll run another build to fix that in a few minutes…
Also, there are some new squelches to go along with the swallowing sounds.
I’ll have much more stuff added in a few days, now that I’ve gotten this stuff figured out :p