Posted March 05, 2023 by 404 found
Changelog:
- Component changes
- Added the Teciimach Bay (and pod) to Remnant tech tree
- Added Liquid Sodium Cooler to Exiles tech tree
- Reduced size of Ka'het Primary Cooling from 16 to 9
- Increased spread of gatling guns
- Reduced weight of human plasma engines to match the 25 weight per cell standard
- Reduced energy cost for Firelight and Firestorm by 90%
- Doubled damage for Firelight and Firestorm
- Doubled range for Firelight
- Doubled fire rate of Javelin and Barrage Turrets
- Halved range of Javelin based rocket weapons
- Halved energy cost of 2x2 drones
- Adjusted health of various torpedo and missile type ammos
- to match their missile strength values from the source material
- Ship changes
- Tweaked the Modified Argosy and Manta cell layout
- Fixed an issue where one of the vanilla drones had no energy storage capacity
- Improved slot layout of Class C Freighter
- Modified the Splinter's red slots to give 3 turret and 2 gun slots
- Buffed 1vet Quicksilver
- Removed drone buff components from all mod carrier ships
- to fit the "no drone / reload / damage boosters on mod ships" convention
- Increased drone count on the Auxiliary
- Tweaked some drones to make the slowest ones a bit faster and the fastest ones a bit slower
- Upgraded / tweaked weapons for some drones
- Finch: Javelin Pod -> Twin Modified Blaster
- This fixes an issue with the Finch not moving to attack when spawned
- Lance: Blaster -> Twin Blaster
- Fixed issue with Pond Strider not appearing in Hai base defenses
- Reduced energy regeneration of Exiles ships
- Added the Shipper to the Exiles line-up and tech tree
- Tech changes
- Shuffled around weapon technologies in Syndicate, FW, and Republic tech trees
- Changed up the early sections of the Korath Exiles tech tree
- Added missing tech for torpedo, typhoon, rocket pods
- Added tech for HMLM3 and HMLM4 in Bushrak tech tree
- Reduced Particle Turret tech cost to 10 to match other turrets
- Global changes
- Made Pug faction hostile (enigmatic precursors do not need the player to do missions for them)
- Gave quest flavor text some more flavor