Posted March 04, 2023 by Dev Llama
The First One
This is my first devlog for this project. I've been working on it for almost a week now and so far I've got the basic mechanics and an even more basic menu done.
The idea is that at each level the player gets, he can choose between 3 upgrades, which will be weapons and boosts (at the same time or not, I haven't decided yet).
The main game idea is the player to climb to the end of the level before time runs out. The higher, more and stronger enemies. When the player succeeds, he will be able to unlock, in addition to new 'items', the same stage, but at a higher height, consequently, more difficult to pass.