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Devlogs

9/25/18 Update - Prepping Online

Gravity Hook
A browser game made in HTML5

It's taken some time, but I finally got online working pretty nicely in a new dev build! 

Check out the video here:


Few things to note here. 
1. The assets in this were purchased, my wife has not had the time to create original assets

2. Gravity related bugs are due to each orb attracting all players, so each time there is more than 1, stuff gets weird. This will be resolved once I get player ID's in. 
3. Working on SteamWorks integration ontop of this too, so that should be exciting.  

Download Gravity Hook
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