Posted March 01, 2023 by Bramwell
#Godot #Godot 4 #release #course #guide #tutorial
It has been a tremendously busy year for me, learning everything I could about Godot 4 and starting my solo career producing educational content.
I am thrilled to announce that after using Godot 4 through its Alpha, Beta, and Release, the engine is now fully released with its first stable version.
You can read all about it at the official blog post.
In fact, it is SO released that the official docs and download page refer to Godot 4 rather than Godot 3.5.
To celebrate Godot 4 officially releasing, I have put out a new video listing the most impactful changes for me coming from Godot 3 to Godot 4.
I discuss the features that affect my day to day gamedev life the most, and what hurdles I had with the transition.
Additionally, the course is going to be half price for the next two weeks, to encourage as many people as possible to dive into Godot 4.
Godot 4 Beginners now supports Godot 4 stable so you can try out the exciting engine with a large project right now!
Thanks for reading, and see you in the next one 🥳