Devlogs
TinyDungeon - A3
I'll probably start using this devlogs just to keep track of what I added and when was it.
For this update I did a lot of adjustments, enough to not remember all of them (I should start writing them down)
NEW
- Spell/Ability system (Right click)
- Enemies have a 10% chance to spawn as elites
- 50% more health
- 50% more damage
- Mini boss encounter every 2 levels
- Spirit
- Blocks the stairs until killed
- Blocks the stairs until killed
- Information popups on most items
KNOWN BUGS
- Enemies spawning on the same position and glitching into walls
- Random coins spawning on walls (No clue on this one, maybe they stay from the previous level)
- Mini boss spawned on a wall once, could be the bug I mentioned first
I'm focusing on making the game mechanics work and, with how things are going, adding content should be easy-peasy