Devlogs
Update 0.4.0
- Buffed health of ranged enemies from 20 to 25
- Buffed health of super enemies from 40 to 75
- Adjusted how much each level up gains and loses stats
- Buffed shield regen
- Made regen also affect shields
- Added level up guide in the main menu
- Made laser rotate based on projectile speed
- Nerfed laser damage
- Fixed difficulty not scaling well over time
- Corrected the health bar growing large
- Added some music
- Delayed spawn of initial enemies
- Fixed an issue where the level up menu would not register spent skips