Posted February 24, 2023 by MichaelHoweArts
#devlog #unity
Game Dev 004 notes:
-Goats will now drop to lower goat if bit.
-goats pass through wolf, so he doesnt push them off the edge.
-Big goat has same gravity as other goats
-fuzzy animations on small and medium goat fixed.
-goats now stand at same spot on the ground
-wolf now pauses its walk to bite/chew
-wolf bite timing improved
-fixed it so if enemy interrupts the big goat charge, he will still be able to dash again later.
-will NOT start as big goat barely on edge. 😛
-Big Goat charge needs a tiny bit of time from activating to be effective