Posted March 01, 2023 by Ben Allen
This past week and a bit, I've been working on a number of features for the untitled card game thing.
I'm still trying to figure out what a "playthrough" of this game will look like. I forget what I said in the previous post, but I'm currently leaning towards a typical roguelike dungeon crawler structure, just because it's what's most familiar. I'm not entirely sure how well that will work for this game, but we'll see in time. For now, I'm just implementing a bunch gameplay systems and content so I'll have a lot of levers to turn when it comes time to start making this into an actual game instead of just a sandbox.