Posted February 22, 2023 by Commander Rad
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS
web :: twitter.com/GamesBreakfast
progress ::
+ Using Blender to render out some assets now
+ Flagpole, flagpole raising animation, flag waving animation, and infantry kneeling all added in
+ Added basic support for flag capturing and infantry capturing animation
+ Added control node logic and states for capturing control nodes
+ Logic for capturing control nodes can work for multiple players, and multiple factions, which is pretty complicated it turns out
+ Added the function of reading the population value of the map info during map creation and averaging them out over all land control nodes
+ Land control node population values can still be edited in the map editor
+ Added controls menu to both the main menu and in-game
+ Player can browse and edit single and combo key press control settings
+ YouTube channel soundtrack playlist is here:
+ Version 0.08 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
- For those that would like to use the AGDG recap, its here: http://recap.agdg.io/