Posted February 22, 2023 by BaltCito
#update #game cover #alpha
First I want to apologize, the levels and design decisions made on this build are outdated so these levels are exclusive to this build only and will not be in the final product. I recommend playing passively to lower the death count as the 2nd half of each of these levels jumps in difficulty. The official levels in the beta and final builds will not be paced this way.
The final build of this game when it releases will have better controls, polished art, custom environments (these currently premade assets), and a much better-balanced experience as opposed to this build.
Updates since the last post: