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Accessor Development

Accessor
A browser game made in HTML5

Hints:

  • If you summon a character on the HQ, and they do not move, the enemies will not be able to target them. However, if they move, or you summon another character then they can be targeted.
  • For level 4 save Rolling Fire until all four lanes are full.
    • Rolling fire damages all enemies ON ONE LANE.  (Card is wrong)

Development Log:

This game was designed for a game jam, but I am going to try to take it to a "finished" product level.

Order of development:

  • Re-balance.
  • Re-implement level waves.  
  • Re-skin Graphics.
  • Add up to 10 levels.
  • Create more cards.
  • Increase card variety as levels progress.
  • Implement Story
  • Main Menu UI.

Files

  • HTML5.zip 59 MB
    Feb 20, 2023
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