Posted February 19, 2023 by Kris games
#Unity #Hex #Strategy #Pathfinding #Historical
To make more strategy to my game it`s time to add hex terrains with specific movement cost. To do this I have to rebuild my code. Simple loop isn`t enough to calculate path of units. I`ve made a simple A* algoritm and starting test of player units movement. The problem will be to add it to AI script, we will see if It will not overload memory...