Posted February 19, 2023 by gabby6
This is a post documenting my progress for this walking simulator game. During the process, I used Unity while also sticking with low poly assets for the duration of the game. I also was able to include audio to help create a more immersive experience. With the use of audio, I also created triggers using C# so that the player can experience a different feeling when activating it.
The whole process of developing the game has been fun but also allowed me to learn a lot of new aspects about developing a game and how I can approach it in the future. I definitely learned a lot and will apply some of my working processes to future projects.